[SURVEY] There's A Really Really Terrible Bug Where Child Blueprints Get Their Variables Reset

As far as I am concerned, this is the biggest and baddest bug in UE4 … and it has not been addressed properly by Epic despite being around right from the start.

The amount of time wasted on this one… phew…

It’s the first thing I reluctantly have to tell people about when they are ask about the stability of the engine - and then I refer them to other engines.