# Support status of Intel Iris Xe

**URL:** <https://forums.unrealengine.com/t/support-status-of-intel-iris-xe/481132>\
**Category:** Getting Started & Setup\
**Tags:** hardware, compatibility, unreal-engine, graphics-card, question\
**Created:** [March 30, 2021, 9:25pm UTC](https://forums.unrealengine.com/t/support-status-of-intel-iris-xe/481132 "2021-03-30T21:25:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![SlayerGoury](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/slayergoury/32/979976_2.png) [@SlayerGoury](https://forums.unrealengine.com/u/SlayerGoury)\
**Post date:** [March 30, 2021, 9:25pm UTC](https://forums.unrealengine.com/t/support-status-of-intel-iris-xe/481132/1 "2021-03-30T21:25:01Z")

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I am planning my hardware stuff and couldn’t find an answer on this subject:  
Is iris xe supported currently?  
What are the plans regarding it’s future support?

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**Author:** ![Horshu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Horshu](https://forums.unrealengine.com/u/Horshu)\
**Post date:** [July 12, 2022, 8:21pm UTC](https://forums.unrealengine.com/t/support-status-of-intel-iris-xe/481132/2 "2022-07-12T20:21:17Z")

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Stuff will run on it (Unreal can run on Android, so you can at least get _something_) However, in my experience, it’s a pretty sketchy endeavor. I get double-digit crashes every day (I’m using an Intel NUC, so I’ve got the minimal Xe hardware onboard), and DirectX 12 is pretty heinous to look at. The crashes are somewhat predictable, so you can work around it, and you can scale stuff to run well on it, but the full development experience is spotty.
