# Support for content all type from blender?

**URL:** <https://forums.unrealengine.com/t/support-for-content-all-type-from-blender/7867>\
**Category:** Character & Animation\
**Tags:** unreal-engine\
**Created:** [July 19, 2014, 6:00pm UTC](https://forums.unrealengine.com/t/support-for-content-all-type-from-blender/7867 "2014-07-19T18:00:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_fbc40280](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fbc40280](https://forums.unrealengine.com/u/anonymous_user_fbc40280)\
**Post date:** [July 19, 2014, 6:00pm UTC](https://forums.unrealengine.com/t/support-for-content-all-type-from-blender/7867/1 "2014-07-19T18:00:44Z")

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Does UE4 support for importing any type character that was build by Blender?

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**Author:** ![anonymous\_user\_759e5c3a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_759e5c3a](https://forums.unrealengine.com/u/anonymous_user_759e5c3a)\
**Post date:** [July 19, 2014, 7:42pm UTC](https://forums.unrealengine.com/t/support-for-content-all-type-from-blender/7867/2 "2014-07-19T19:42:51Z")

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Hello,

UE4 will take FBX files from Blender. We are currently working with The Blender Foundation to improve the pipeline between our software. There is a tutorial for Blender characters for UE4 here:

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