Sun relative rotation


i’m currently working on a blueprint witch rotates the sun around the world.

The problem is, the sun rotate only on the y-axis(roll). The x-axis(pitch) not work.

Can anyone help me pls?

Are you sure its not working? I think you change roll, pitch and yaw equally. So it seems to be only roll.

I’m currently using this blueprint, but you can obviously change it to your needs.


Actually, thinking about it, it would be better to replace the timeline node with a “Get World Time” node, as it will be affected by time dilation, game pause, etc.