# Sun Reflection Too Wide

**URL:** <https://forums.unrealengine.com/t/sun-reflection-too-wide/2657095>\
**Category:** Rendering\
**Tags:** sun, unreal-engine, Rendering, Lighting, question\
**Created:** [September 16, 2025, 10:01am UTC](https://forums.unrealengine.com/t/sun-reflection-too-wide/2657095 "2025-09-16T10:01:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MadMaximusJB](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/madmaximusjb/32/884081_2.png) [@MadMaximusJB](https://forums.unrealengine.com/u/MadMaximusJB)\
**Post date:** [September 16, 2025, 10:01am UTC](https://forums.unrealengine.com/t/sun-reflection-too-wide/2657095/1 "2025-09-16T10:01:18Z")

</div>

Hello all,

I’m having an issue. My sun is setting in a shot, yet for some reason, the tiny sliver of sun is casting a very wide reflection on my water body. Not too sure why this is happening. Change the source angle leaves the reflection proportionally just as wide. I don’t think this is realistic, but honestly I haven’t seen many photos taken at this angle in real life. If anyone has experienced this and has a fix, I would be very grateful!

 ![Timeline 1_01_00_24_05](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/9/3/293a851cddea9ee24d5830980d11f7e6aeddae81.jpeg)
