Our artists on Space Dust Racers are using the UE4 SplineComponent for a variety of purposes. It’s working great, however they’re getting frustrated at having to select every spline node individually to modify the spline curves. They’d like the ability to multiple-select several spline nodes (eg. using Ctrl to group select them), allowing them to transform an entire section of the track in one operation. Cheers!
I totally agree this would be useful. I’ll enter a ticket for it now and see if we can get it done soon! Glad you are finding the splines useful.