Isn’t there a way to convert a static mesh into a geometry “actor”? or wrap it in a geometry type “actor” and have this do the same thing as geometry?
Sorry for insisting so much. I vaguely remember there was something to fix this.
Isn’t there a way to convert a static mesh into a geometry “actor”? or wrap it in a geometry type “actor” and have this do the same thing as geometry?
Sorry for insisting so much. I vaguely remember there was something to fix this.