Hi, guys!
I have again created a topic here and at the Apple developers forum, as this question needs answers from both sides. It lays down on the edge of these technologies (Unreal Engine and Xcode developing).
From the Apple developers forum, I have already got the following answer (see screenshot).
But, I am still waiting for your response. To make it easier, I have decided to ask a preliminary question. If I get a positive reply, it makes sense to get back to the initial question.
So, the question is:
Unreal engine developers team, could you please tell me if it is actually possible to sign the Unreal Engine Mac Application and make it available on the AppStore?
Thank you!
