# Stylized Rocks and Stones Asset Pack with advanced grass + grass spawner on FAB 

**URL:** <https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907>\
**Category:** Showcase\
**Tags:** unreal-engine, Environment-Art, fab\
**Created:** [January 26, 2026, 12:38am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907 "2026-01-26T00:38:42Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Kuro\_Nozomi](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kuro_nozomi/32/1144699_2.png) [@Kuro\_Nozomi](https://forums.unrealengine.com/u/Kuro_Nozomi)\
**Post date:** [January 26, 2026, 12:38am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907/1 "2026-01-26T00:38:42Z")

</div>

![assetpack](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/b/4/eb479ad642cfd1170419e7f392ad7731a476764e.jpeg)

Hello!

I would like to share with you my stylized asset pack that I’ve been working on since April (about 9 months). Each asset is game-ready, optimized and created with attention to detail.

The art direction is heavily inspired by the Genshin Impact art style, with influence from anime, visual novels, and other games.

**[Video Showcase](https://youtu.be/TmEoGcV2E3U)**

> **[Stylized Rocks and Stones Pack](https://www.fab.com/listings/da7827ea-ce2c-4930-b346-160dd4a1cc01)**
>
> A cozy, high-quality, game-ready environment pack with optimized stylized assets for fantasy worlds.Every asset was crafted with care and attention to detail to ensure a smooth and positive experience. Showcase VideoKey Features9 Stylized Rocks - 2...

 ![1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/6/8/76805f728f6f33756aaeea72ed09508cc8e58c1b.jpeg)

 ![6](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/e/e/8eec797de540327fc530a0446fbaf6960105cb65.jpeg)

 ![5](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/8/c/08c4d3926ab225a8e0c5a43a91f859ac390952e9.jpeg)

 ![4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/6/9/f69cd35a40234e2baa512354b691148d913791ea.jpeg)

 ![3](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/b/9/db94586fe396b5b08ecf6afce7223cfe0dfaf51b.jpeg)

 ![10](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/0/1/b01d8f1aa46728a32698e161dbdc302777dc1654.jpeg)

 ![11](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/4/7/247b8a2b360a3159019f198e3121045e5e52502c.jpeg)

 ![7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/d/a/5dabd7a3b2caf3b5fa7623d513ad15e2d751c56a.jpeg)

 ![8](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/d/e/dde96774a13c1e258b25150fc763c27ba189599d.jpeg)

 ![9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/8/0/980031bb32e9ca8653525b4881638978ceb5222c.jpeg)

 ![2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/9/b/19b4df4f6802cad0fce8f031fa670982d41f348c.jpeg)

I’m open to feedback about my assets or video presentation.  
**Thank you for your time!**

---

<div class="post-metadata">

**Author:** ![The\_M0ss\_Man](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/the_m0ss_man/32/1194644_2.png) [@The\_M0ss\_Man](https://forums.unrealengine.com/u/The_M0ss_Man)\
**Post date:** [January 26, 2026, 1:10am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907/2 "2026-01-26T01:10:44Z")

</div>

Hello @Kuro_Nozomi ! Welcome to posting here with us on the forums 🥳

This is wonderfully crafted! I think you really created the perfect stylyzed look in my personal opinion. For the grass spawner, are you allowed to edit the density and perhaps even colors?

---

<div class="post-metadata">

**Author:** ![Kuro\_Nozomi](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kuro_nozomi/32/1144699_2.png) [@Kuro\_Nozomi](https://forums.unrealengine.com/u/Kuro_Nozomi)\
**Post date:** [January 26, 2026, 1:52am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907/3 "2026-01-26T01:52:05Z")

</div>

Hello! Thank you for your warm welcome and kind words!

You can adjust parameter **Grid Cell Size** for spawn density. It’s easy to match grass physical look of the grass on top of the rocks with landscape grass. The grass color adjustment and world position offset settings are located inside the material. Landscape grass and grass on top of the rocks are using the same material.

By default, grass color matches the landscape color, and most common settings can be quickly modified using the Material Parameter Collection, it’s easy to change color of the landscape and rocks on many elements at once.

 ![Zrzut ekranu 2026-01-26 023632](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/1/5/315b147add735b2079ac2f607edb2daf744a79fb.jpeg)

 ![Zrzut ekranu 2026-01-26 023646](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/c/c/7ccc3e08152c6dae0c464c2c72a38dfeb5d39d90.jpeg)

---

<div class="post-metadata">

**Author:** ![The\_M0ss\_Man](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/the_m0ss_man/32/1194644_2.png) [@The\_M0ss\_Man](https://forums.unrealengine.com/u/The_M0ss_Man)\
**Post date:** [February 2, 2026, 1:50am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907/4 "2026-02-02T01:50:37Z")

</div>

Hello @Kuro_Nozomi !

Thank you so much for explaining and showcasing that! The customization is very nice to see and a great addition that I often worry about when investing in these sorts of things.

I certainly will be looking to pick this up soon!
