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Struct pins show new variable when adding it to struct, messes with blueprints

As the title says it when you add a new variable to a struct all blueprints that have a break struct node of that struct then also expose the new variable.
Could be changed to not show it or maybe a setting if to show it or not.
Problem is there are x references anywhere and it messes with all the graphs.
After adding a bunch of variables stuff gets covered and all of that.