To simplify my project, I need to create a structure or a class with operators.
For example the operator : MyStruct operator+(int Value) const;
I’am programmer, I know how to make an overload operator in a cpp file but I have not found how to make blueprint callable overload operators.
I searched a lot on Google, I even watched how the vector structure was made but nothing works.
Please somebody help me !
Tanks a lot.