# Stretch and Squash Soccer Ball

**URL:** <https://forums.unrealengine.com/t/stretch-and-squash-soccer-ball/2725933>\
**Category:** Character & Animation\
**Tags:** rig, control, unreal-engine, deformation\
**Created:** [June 2, 2026, 8:13pm UTC](https://forums.unrealengine.com/t/stretch-and-squash-soccer-ball/2725933 "2026-06-02T20:13:22Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![huacho85](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@huacho85](https://forums.unrealengine.com/u/huacho85)\
**Post date:** [June 2, 2026, 8:13pm UTC](https://forums.unrealengine.com/t/stretch-and-squash-soccer-ball/2725933/1 "2026-06-02T20:13:22Z")

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Hi everyone, I am doing a stretch and squash rig for a soccer ball, I got the stretch and squash working, using some match and then scale x, y, z to have the deformations. However, when I rotate the child of the deformed parent it move all. Something I’ve seen in blender that the child lives inside the parent like a shell of the parent, so if I rotate the child doesnt skew. Here is a video of what I mean. And the second one is my rig. I am trying to use deformers but the squashstretch palette is a bit confusing, and Im not good at scripting to modify the kennel. I hope somebody can help me. Thank you in advances.

PD. I hope the developers can make a node or something to have the same parent-child behavior like in blender.

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**Author:** ![Infant\_Zero](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/infant_zero/32/715655_2.png) [@Infant\_Zero](https://forums.unrealengine.com/u/Infant_Zero)\
**Post date:** [June 2, 2026, 8:56pm UTC](https://forums.unrealengine.com/t/stretch-and-squash-soccer-ball/2725933/2 "2026-06-02T20:56:25Z")

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It might be worth it (easier) to just use material panning specifically for the “rotating while stretched” bit:

[UE5: Materials (Ep.8 Panning Node)](https://www.youtube.com/watch?v=_m5CcBqwW1Q)

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**Author:** ![huacho85](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@huacho85](https://forums.unrealengine.com/u/huacho85)\
**Post date:** [June 2, 2026, 10:22pm UTC](https://forums.unrealengine.com/t/stretch-and-squash-soccer-ball/2725933/3 "2026-06-02T22:22:11Z")

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it’s geometry, not material the soccer pattern
