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Streaming Random Square Rooms ?

Hey guys! I’m doing a game kinda like The Cube movie in which there are rooms with traps.I don’t know how to stream each room.I also don’t know how to build them so that when each random room is loaded ,its loaded with the trap in it?
Much appreciated!

One way to do that is to have each cube implemented as a separate level then, have a look into “instanced” level streaming.

You could then load a random selection of your pre-defined trapped cubes into a set grid.

Take a look at this thread: https://forums.unrealengine.com/showthread.php?2712-Streaming-levels-with-an-offset