I am trying to set up the sound a ball makes when it hits different surfaces. I started doing this by making an actor blueprint and putting a cube in it. I used the below bp to create a sound when the ball hits the cube.
The strange thing is the sound plays when the ball drops from this height but in the next screen shot when I move the cube closer to the ball nothing happens when the ball hits. I don’t hear anything.
Anyone knows why this is happening?