Hi As it says really.
images here to show what im experiencing. Just had an RTX replaced because I was getting system freezes and this as a visible symptom. No system lockups yet but still this weird artefact exists that grows until it fills the background. If iI move the camera/navigate again in a different direction it will start again, small at first but then grows out again. It doesn’t encroach on the foreground geometry ever [which in my scene is a car and a ground plane] and there or no sky spheres are other dome like static meshes surrounding the scene [even though the effect of the artifact growth makes it look like it does].
any ideas anyone?
Using the latest Studio Driver 442.19 release 02/03/20
In Nvidia Control Panel>3d Settings> Global & Program [UE4] power management mode ‘prefer maximum performance’
Ue4 preview 4.2504 but also occured on 4.24.1