Hey guys, I’ve been working on a system for a couple hours now that essentially just rolls the camera when the player strafes (or is otherwise moved to the left). While it seems to work consistently for the most part, I seem to get 1-frame “flickers” where the camera is angled the wrong way. Any idea what might be going on?
Video: Bugged Roll System - YouTube
Character blueprint: Roll (bugged) posted by anonymous | blueprintUE | PasteBin For Unreal Engine 4