Hi,
I have very strange rendering of material (blend mode opaque and Masked) placed on instanced static mesh.
Please look at video -> https://youtu.be/m703PYG2xn4
When I generated instances in instanced static mesh it looks like Antialiasing is activated after I move the camera.
If I set blend mode to Additive or Translucent it works fine.
Where is the problem ?
Thanks