Store Transform values and edit into a timeline

hey I’m trying to customize an animation i’m working on. My question is: would be possible to record the Transform data of a character and replay these values into a sequencer with keys??? I hope this is clear! Thanks guysssss :smiley:

Try out Take Recorder, which records a variety of actors into Sequencer tracks:

https://docs.unrealengine.com/en-US/AnimatingObjects/Sequencer/Workflow/TakeRecorder/index.html

thanks dude I will definitely try this and see if work for my purpose :smiley: