# Store all textures within a folder into an array

**URL:** <https://forums.unrealengine.com/t/store-all-textures-within-a-folder-into-an-array/64303>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [May 20, 2016, 6:25am UTC](https://forums.unrealengine.com/t/store-all-textures-within-a-folder-into-an-array/64303 "2016-05-20T06:25:16Z")\
**Posts on this page:** 1\
**Showing post:** 16

<div class="post-metadata">

**Author:** ![JaredTherriault](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jaredtherriault/32/1194499_2.png) [@JaredTherriault](https://forums.unrealengine.com/u/JaredTherriault)\
**Post date:** [July 27, 2021, 4:23pm UTC](https://forums.unrealengine.com/t/store-all-textures-within-a-folder-into-an-array/64303/16 "2021-07-27T16:23:44Z")

</div>

Honestly I haven’t attempted to fix that method since it broke some engine versions ago. Now I just use Rama’s plugin.

> [@(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448):
>
> Dear Community, star2 Newest Awesome star2 (In Complimentary (no cost) Victory Plugin!) Now You Can Get the Text Output (STDOUT or STDERR) from any .exe program, straight into Unreal Engine! is the output of zap a video compression commandline tool ([Handbrake](https://handbrake.fr/)), zap launched by your UE game & delivered straight into the Unreal Engine Viewport! zap rose Using only 3 Blueprints nodes! rose zap[Full Details and UE4 C++ Code](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448/2644) MIT Software License for The…

![gteFiles](https://d3kjluh73b9h9o.cloudfront.net/original/3X/7/3/730fa98923cc8fe865337a03dc5adf8ef874d209.png)  
 ![imprtFile](https://d3kjluh73b9h9o.cloudfront.net/original/3X/7/0/70cdfba1b10d369642f00ab5c3223316d287c607.png)

* * *

[Runtime DataTable](https://www.unrealengine.com/marketplace/en-US/product/4c7c4f8d523f4c90b2e26d23502c526c) : Import and export game data to and from CSV or Google Sheets while your game is running!

[easyCSV](https://www.unrealengine.com/marketplace/en-US/product/b25b855096e74d088d7553ccbe4072f2) : Read data from any CSV and put them in an easy-to-access string map!

[iTween](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472) : Free, smooth, procedural object animation

---

_[View the full topic](https://forums.unrealengine.com/t/store-all-textures-within-a-folder-into-an-array/64303)._
