Stop Rotation On seen

Hello everyone, I need help with making a statue (which is a BP) that will stop rotating once the player looks at it. I added pawn sense on the char bp, which can then sense the statue. I just don’t know what nodes to use. I tried stop movement, but wouldn’t work( I guess since the statue only rotates and doesn’t walk).

If you want to check if the statue was seen by the camera, then you could call WasRecentlyRendered inside a tick, otherwise you might have to to some math. I don’t think PawnSense would be of much use since it’s made for AI

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forgot to add the blueprints

I’m pretty much new to this, but I’ll check that out later. I did made sure the char was sensing the statue because the string I added for debug prints whenever my I’m facing the statue only.