Stop Player Upon Collision with Actor and Destroy Actor after certain amount of Clicks.

Hello, Currently I have a player moving to the right constantly after clicking and stopping when it comes in collision with an actor. Ideally I would like to have it so that the actor is destoryed after a certain amount of clicks on the screen while the player is stuck there, then once the actor is destroyed the player can continue moving, however I cannot get the actor to destory after a certain amount of clicks. Ive attached the blueprints for the actor and the movement of the player. Thanks