I have a wall/ledge that runs around one of the rooms in my map, how do I stop the player from being able to climb on it with out using blocking volumes.
Can I set walkable properties for a static mesh, I cant seem to find them?
I have a wall/ledge that runs around one of the rooms in my map, how do I stop the player from being able to climb on it with out using blocking volumes.
Can I set walkable properties for a static mesh, I cant seem to find them?
Hi, you can set to false the ‘‘Can Character Step Up On’’ option in the actor mesh’s settings.
Ah ok thank you!