Hi there,
Is there any way to assign materials/geo to be seen by only one camera using the Unreal/VR integration by default or would this require creating a custom camera rig?
Any help would be much appreciated!
Hi there,
Is there any way to assign materials/geo to be seen by only one camera using the Unreal/VR integration by default or would this require creating a custom camera rig?
Any help would be much appreciated!