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Stereo layers being occluded in a package

I am using stereo layers to display a texture in VR. When I run my project in engine using the play button the texture shows up fine and on top of all level geo as expected, BUT when I view it in a package the same texture gets occluded by level geo that is in front of it.

What is going on and how can I fix it such that the texture appears on top of level geo in a package?

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