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Stereo Error UE-30278

Hi :slight_smile:
Everytime we activate the Stereo Rendering with Tesselation enabled we get some strange errors on the right eye.

So we found this fix:

https://answers.unrealengine.com/questions/421699/rendering-right-eye-corrupted-with-instanced-stere.html

We are using the HTC Vive.
Does anybody know where to insert this Code ? Maybe this will work.

Thanks :).