Stereo CubeMap Importer

Thanks for this :slight_smile: Already had the stereo cubemaps, but now there is no more need for converting the images to .dds with Photoshop, which improves the workflow.

BTW do you happen to know a fix for the severe aliasing of edges in the images with the GearVR? The images render perfectly crisp in the ORBX viewer but in UE4 they have severe aliasing. I have tried a lot of different settings (anti-aliasing, mipmaps, etc.) but can’t find a fix. Would it be because UE4 renders each eye at 1024x1024 instead of the max device resolution?