Steam Blueprint Multiplayer


I have a Blueprint project that i want to get working with steam.

When I run the project from the editor as a standalone game on 2 different machines, it works on steam, overlay and finding server, but it can’t connect on LAN. When I run 2 clients on the same machine, it works on LAN.
When I package the project, I can get the steam overlay, but I can’t find steam games. LAN games don’t work.

If you know just how to fix stuff like that and how to package so it is ready to publish to Steam, you’re the guy/gal I need.

Got questions?, ask.

mostly what it does?

I rephrased above.