# Steam as Version Control?

**URL:** <https://forums.unrealengine.com/t/steam-as-version-control/352489>\
**Category:** Platform & Builds\
**Tags:** steamworks, Steam, version-control, unreal-engine, packaging-projects, UE4, question\
**Created:** [April 1, 2016, 12:54pm UTC](https://forums.unrealengine.com/t/steam-as-version-control/352489 "2016-04-01T12:54:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_0b1a6b46](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0b1a6b46](https://forums.unrealengine.com/u/anonymous_user_0b1a6b46)\
**Post date:** [April 1, 2016, 12:54pm UTC](https://forums.unrealengine.com/t/steam-as-version-control/352489/1 "2016-04-01T12:54:32Z")

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Hi guys!

I hear that it’s possible to upload your projects to Steam and send that link to friends/team members. So when working on a project you can upload to Steam and the rest of the team can update their version through Steam.

I’ve managed to get Steam integration to work with a template project, by following this:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

The next step is to figure out how to upload it to Steam, but from what I have found online I might need to go through their Steamlight program?

I’m wondering if anyone has tried using Steam as version control, if so, how they did it

Kind regards

 ![84718-ue4_steam.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/8/5/085e1bb572b8dd4940898383bf2228c15c036b6d.jpeg)

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**Author:** ![anonymous\_user\_bcdd396d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_bcdd396d](https://forums.unrealengine.com/u/anonymous_user_bcdd396d)\
**Post date:** [August 12, 2016, 2:49pm UTC](https://forums.unrealengine.com/t/steam-as-version-control/352489/2 "2016-08-12T14:49:38Z")

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Hi Eidriaen,

Due to the large volume of questions and comments concerning the Engine, we did not have a chance to respond to your post at the time you submitted it. However, if you are still interested, the following documentation describes Steam implementation in more recent versions of the Engine: [Online Subsystem Steam](https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/index.html#installingthesteamworkssdk)

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