Stationary point light not change intensivity after bake?

I have candle with stationary point light. Before baking lightmap everything works great - but after baking, light seems to be dissapear. Take a look

Before bake:

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After bake:

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Lights baked to candle (which is not needed at all) and not affects to walls after bake. How can I fix that?

P.S. Is it avaliable to change intensivity of light on mobile?

You can’t move, switch on/off, change color or intensity of stationnary lights … when baked they “don’t exist anymore for the game” Just set your light to dynamic light :wink:

Realised that there is no Lightmass Volume in the scene