# static mesh

**URL:** <https://forums.unrealengine.com/t/static-mesh/695568>\
**Category:** Blueprint\
**Tags:** Chunking, unreal-engine, UE4-27, Blueprint\
**Created:** [November 21, 2022, 6:56am UTC](https://forums.unrealengine.com/t/static-mesh/695568 "2022-11-21T06:56:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![soumya-sen](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@soumya-sen](https://forums.unrealengine.com/u/soumya-sen)\
**Post date:** [November 21, 2022, 6:56am UTC](https://forums.unrealengine.com/t/static-mesh/695568/1 "2022-11-21T06:56:15Z")

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Is there any process of importing a static mesh as combination of different meshes where each unique mesh has its own individual simple collisions?
