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Static mesh / material change

I have a guitar static mesh that I’m trying to change the color of in the easiest way. I’m not looking for it to change color in game, change on event, nothing like that-- just to permanently change the color while keeping the texture (strings and buttons). Every tutorial I see assumes I want it to change dynamically, I do not.

I try adjusting base_color with vector3constant but there must be something I’m missing. I’ve tried copying and pasting the thing to change but I just can’t figure it out.

Can you show the material?

Figured it out a workaround. Exported to GIMP, changed color, imported. Way too hard to change in UE.