Epic Developer Community Forums
Static Mesh LOD not working on Foliage Actors
Development
World Creation
Static-Mesh
,
question
,
Foliage
,
unreal-engine
,
LOD
Mattlauk
(Mattlauk)
September 25, 2014, 11:52pm
8
I added an answer below that works as a workaround for now just in case you run into anyone .
show post in topic