I’m new to UE4. I do mostly level design, and I’ve found that it’s much more efficient to use static meshes to do essentially everything than to use the BSP system. That being said, I come from the Source engine, so I’ve essentially only used brushes in this manner. If I’m going to be getting into static meshes, I want to do it right.
Which program currently has the best support for static mesh imports to UE4? I have to learn a new program anyway, I figure I might as well use the one that’s currently the most effective.