Is there any way to establish some sort of connection between static meshes and the landscape material? or even vice versa.
The idea is for instance your landscape has two layers Soil and Rock, then you place some rocks on the Soil part of the landscape and it automatically fades into the Rock layer on the landscape on the areas that are around the placed static mesh.
Placing rocks on a Muddy part of the landscape and make the mud automatically project onto the bottom parts of the rocks too.
Such a system has a lot of uses for me but I’m not sure how it can be achieved.