Hey Guys,
yesterday I started to implement the SmartFox API as a Plugin. After some stupid mistakes I managed to successfully link the library, but of course there ist still a lot todo. I don’t know how soon I will be able to release a first version of the plugin.
I use SmartFox in Unity on a regular basis so I have some working experience, but Unreal is different of course so I need some time to figure everything out.
Since I’m not a professional C++ programmer I guess I’ll have to ask you guys for advice occasionally.
SmartFox is used to create multiplayer games from small to big scale. The aim for my plugin is to provide easy access to the underlying api of SmartFox, but isn’t meant to be a fully fledged MMO Client Architecture, but SmartFox provides a lot of features that are needed to build MMOs.
Hope some of you are interested in such a plugin.
// Update: I ported the current plugin over to the new 4.4 version but there is still alot todo since I’m currently very busy with university and stuff. I’ll update this post whenever I make progress.
// Edit: Currently it only compiles for Windows in x64 Builds.
