# Standalone-PIE connect to PIE-Server

**URL:** <https://forums.unrealengine.com/t/standalone-pie-connect-to-pie-server/2002459>\
**Category:** Multiplayer & Networking\
**Tags:** pie, unreal-engine, editor\
**Created:** [September 2, 2024, 6:34pm UTC](https://forums.unrealengine.com/t/standalone-pie-connect-to-pie-server/2002459 "2024-09-02T18:34:27Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![wanecque](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wanecque](https://forums.unrealengine.com/u/wanecque)\
**Post date:** [September 2, 2024, 6:34pm UTC](https://forums.unrealengine.com/t/standalone-pie-connect-to-pie-server/2002459/1 "2024-09-02T18:34:27Z")

</div>

Hello, I can’t connect my client to my server in PIE mode.

- One Session Dedicated Server (Launched Separately) Under One Process
- One Session (Standalone Client) Under One Process  
So Epic game say that  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/f/8/3f8650e193cd68016336178e57b02abb0ff21c81.png)

I test with Packaged Server and Client, all works with 7777 (default)  
in PIE the 17777 (default) is not listened but i don’t know if its because PIE don’t use machine port but internal port.

We can see the port is 7777 in all IP 0.0.0.0  
PS: the Client Session log `Browse: 127.0.0.1:17777/Game/1_Startup/Level/LEVEL_Startup` is the same in Packaged session

This is the Log i have, its Under One process so client and server in same logs.  
[log.txt](https://forums.unrealengine.com/uploads/short-url/6vI3icZTzy9XPnB9OGYEVFIzEzo.txt) (13.5 KB)
