# Stairs, Walls, Grund with scars or indentation

**URL:** <https://forums.unrealengine.com/t/stairs-walls-grund-with-scars-or-indentation/293213>\
**Category:** Rendering\
**Tags:** unreal-engine, editor, UE4, Blueprint, question\
**Created:** [September 8, 2014, 9:58pm UTC](https://forums.unrealengine.com/t/stairs-walls-grund-with-scars-or-indentation/293213 "2014-09-08T21:58:05Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [September 9, 2014, 7:34pm UTC](https://forums.unrealengine.com/t/stairs-walls-grund-with-scars-or-indentation/293213/3 "2014-09-09T19:34:28Z")

</div>

Hi NoNameGodLike,

We do have a geometry editing system inside of UE4 but it is intended for blocking out your level and should be replaced with custom meshes created in 3d modeling software.

Take a look at the link below for more info on the correct pipeline to create assets for UE4.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Another tutorial that goes through the process step by step.

[http://www.digitaltutors.com/tutorial/1635-Game-Asset-Production-Pipeline-in-Unreal-Engine](http://www.digitaltutors.com/tutorial/1635-Game-Asset-Production-Pipeline-in-Unreal-Engine)

TJ

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