Sprite Rotation Problem (Pitch)

It is occur when i trying to set or add relative or world rotation(pitch) of sprite component in Event Tick. it looking normal before pitch value becomes 90 or -90 degrees. also yaw and roll value become 180 degrees. I want to do sprite animation using rotation. sorry for my English

You’re running into Gimbal Lock issues. Does this thread help?

Thank you very much “CombineRotators” function fix this problem.