Spline Mesh in UE 5.4 does not update when i move points on the spline.. it worked fine in 5.3

Hey, It appears to be working fine when I tick the “Select multiple” box in the Get spline data node… I don’t know if it makes any difference, but keep in mind that I’m not using a spline as a BP component, but as a spline actor.

Hope it helps someone :slight_smile: