Spherical World Material Experiment

I haven’t done any rotation yet… I’ll have to look into how complex that is.

Those are some interesting additional issues to overcome, though… good call.

If I pursue making this into a bigger project, I will probably keep the graphical style very abstract, to minimize the impact of the various issues, and cut down on the performance impact of the myriad of ‘hacks’ that will probably be necessary, like expanding the culling frustum/BoundsScale.