# \[SpellarPerformance\] Spellar protection

**URL:** <https://forums.unrealengine.com/t/spellarperformance-spellar-protection/781699>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 3:15am UTC](https://forums.unrealengine.com/t/spellarperformance-spellar-protection/781699 "2023-03-02T03:15:58Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![poissonsd](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/poissonsd/32/627617_2.png) [@poissonsd](https://forums.unrealengine.com/u/poissonsd)\
**Post date:** [March 2, 2023, 3:15am UTC](https://forums.unrealengine.com/t/spellarperformance-spellar-protection/781699/1 "2023-03-02T03:15:58Z")

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Title: Spellar protection

[https://youtu.be/a9KWwxghG\_A](https://youtu.be/a9KWwxghG_A)

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/0/f/40f16acd6490be0f42a155f783fd3f580d890d19.jpeg "[SpellarPerformance] Spellar protection") ](https://www.youtube.com/watch?v=a9KWwxghG_A)

Student Submission: No

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/f/0/6f0d215722d337c7f6500ac6f93365831da93479.jpeg)

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**Author:** ![gg\_poog](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gg_poog/32/712406_2.png) [@gg\_poog](https://forums.unrealengine.com/u/gg_poog)\
**Post date:** [March 2, 2023, 5:27pm UTC](https://forums.unrealengine.com/t/spellarperformance-spellar-protection/781699/2 "2023-03-02T17:27:26Z")

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beautiful, i love the look of this effect.

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:55pm UTC](https://forums.unrealengine.com/t/spellarperformance-spellar-protection/781699/3 "2023-03-02T19:55:33Z")

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Bruhhhhh I NEED to learn how to make transparent spheres, and poly based particles. Your presentation was freaking cleaaaaan 🧼 Love the rapid transition of one effect after the other. Not only that, but they flowed together so nicely where it didn’t feel random.

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃
