# Spellar Performance: "You are going straight to the Live Show!"

**URL:** <https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 12:00pm UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020 "2023-03-02T12:00:52Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![UnknownAndTheSea](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnknownAndTheSea](https://forums.unrealengine.com/u/UnknownAndTheSea)\
**Post date:** [March 2, 2023, 12:00pm UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020/1 "2023-03-02T12:00:52Z")

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> _For questions relating to the current active challenge please use the tag UnrealChallenge  
> For submissions, please include the tag SpellarPerformance_

**Title: “You are going straight to the Live Show!”**

_insert link to your video_

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/4/2/c4207d01a6cd4fb8bac2077912ae9f8bca5f8c46.jpeg "Spellar Peformance: "You are going straight to the Live Show!"") ](https://www.youtube.com/watch?v=QwJE5hq806M)

Student Submission: Yes/No _(Yes)_

Credits to sourced content:  
\*  
Y-Bot - Mixamo  
X-Bot - Mixamo  
Animations (Cheering, Cheering while Sitting, Standing Clap, Standing Clap) - Mixamo

_insert a screenshot of your project (in the editor)_

 ![Engine.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/0/5/105cb983948c5c2919c98566bad0e1bbb32aeea1.jpeg)

**Optional**

- Did you use Houdini?  
Yes!  
The crowd’s animations are Vertex Animation Textures made in Houdini and imported into Unreal!

- Description  
My first Unreal Challenge!  
When I heard the theme “Spellar Performance” I thought of someone saying “That was a Stellar Performance!” Eventually, this thought process led me to America’s Got Talent where a judge hits the Golden Buzzer as a way of saying that the performance was extraordinary. Instead of a buzzer though, I wondered what it’d be like if a judge waved a magic wand and a spell was cast that gave a similar effect. The name of this entry comes from America’s Got Talent when a judge hits the Golden Buzzer! “You are going straight to the live show!”

- Engine version  
UE 5.0.3

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**Author:** ![gg\_poog](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gg_poog/32/712406_2.png) [@gg\_poog](https://forums.unrealengine.com/u/gg_poog)\
**Post date:** [March 2, 2023, 5:19pm UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020/2 "2023-03-02T17:19:47Z")

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loved the concept here! i’d give a golden buzzer

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:53pm UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020/3 "2023-03-02T19:53:41Z")

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I like! I definitely need to look into how to make FX like yours where you are able to use shapes & patterns, because I want to make cool circles & signs like your star, where the inside of it will also move around.

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃

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**Author:** ![UnknownAndTheSea](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnknownAndTheSea](https://forums.unrealengine.com/u/UnknownAndTheSea)\
**Post date:** [March 3, 2023, 2:41am UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020/4 "2023-03-03T02:41:40Z")

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Thank you so much! 😃  
That’s so sweet

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**Author:** ![UnknownAndTheSea](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnknownAndTheSea](https://forums.unrealengine.com/u/UnknownAndTheSea)\
**Post date:** [March 5, 2023, 2:45am UTC](https://forums.unrealengine.com/t/spellar-performance-you-are-going-straight-to-the-live-show/782020/5 "2023-03-05T02:45:19Z")

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Thank you so much! 😃 I really appreciate your kind words!  
The star was pretty simple. It’s two star-shaped meshes stacked on top of each other with different UV unwraps. The one in the back has a UV that’s stretched on the V.  
The texture for it is literally a straight horizontal line that I made in photoshop.  
Both meshes use the same scrolling material to achieve the effect. Since the one in the back’s UVs are stretched, it increases the frequency of the lines!
