# Spellar Performance - Unreal Challenge - DYLO's Submission

**URL:** <https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034>\
**Category:** Showcase\
**Tags:** SpellarPerformance, twinmotion\
**Created:** [March 2, 2023, 12:15pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034 "2023-03-02T12:15:14Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 12:15pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/1 "2023-03-02T12:15:14Z")

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🌟 Spellar Performance Spell 🌟

_ **Edits are updating my sources & adding thoughts at end** _

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/6/3/e63449befa8a65e91493ddd22c6d9f5cb220779f.jpeg "Unreal Engine - Spellar Performance Challenge") ](https://www.youtube.com/watch?v=VR9MK51Y8JY)

Student Submission: Yes!  
Credits to sourced content:

- Open book model from [Sketchfab](https://sketchfab.com/3d-models/book-open-bcc69dacd1bc4eadaf4b9fc0d6e2430b)
- [Medieval Dungeon](https://www.unrealengine.com/marketplace/en-US/product/a5b6a73fea5340bda9b8ac33d877c9e2?sessionInvalidated=true) from Unreal Marketplace
- [Twinmotion Musical Pack 1](https://www.unrealengine.com/marketplace/en-US/product/twinmotion-musical-pack-1) from Unreal Marketplace
- [Paragon Gideon](https://www.unrealengine.com/marketplace/en-US/product/paragon-gideon) from Unreal Marketplace
- [Ultra Dynamic Sky](https://www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky) from Unreal Marketplace
- [Magic & Spell Sounds Pro](https://www.unrealengine.com/marketplace/en-US/item/91d9afb2dd4f45fca34cc235f122fcf1) from Unreal Marketplace
- [Medieval Environment](https://www.unrealengine.com/marketplace/en-US/item/e992268f06c842a4af580769d1ea0b17) from Unreal Marketplace

Screenshot of project in editor:

 ![Screenshot 2023-03-02 040950](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/8/6/c8656748b11d906ba07640694303055eb574b628.jpeg)

**Optional**

- Did you use Houdini? - No
- Engine version - 5.0

💭 **Notes & Thoughts** 💭

Hi everyone! Thanks for taking the time to checkout my take on the challenge! Upon hearing the theme, my mind instantly jumped to the idea of a spell being cast upon instruments to put on a performance, accompanied by celestial-like VFX. I’ll share my thoughts on how I went about making the particles below!

First, I know I wanted the touching point between the bow & instruments to have a strong glow, so I made the bright center portion with a vortex spinning around it to mimic rings around planets. I also wanted trails on the bows, so I added other particles in the shape of the bows.

I also wanted aura’s under the instruments and Gideon to focus the viewer on them. I also added floating particles that appeared once the spell was cast, and a second set of white particles to mimic stars once the spell got intensified.

To add to the emphasis, I added a ring around Gideon which consists of 2 elements. One particle taking on the shape of the ring around the chests from Epic’s “Content Examples” network replication level, and another that had a vortex & velocity added to it. That way I had a solid ring & particles.

Sadly, I misread the deadline and thought submissions were able to be submitted until 3/7/2023, so I had to finish everything last night and didn’t get to add as many details & polish as I’d like.

Touching more on that, in the beginning of the video, you can see that it’s daytime, and what I also added was that when the spell was cast, it turns dark to show the night sky. I wanted to incorporate planets & stars coming through the ceiling, kind of like how it happens in the Harry Potter movies, but I will have to do that next time.

Overall, I’m still really happy with how it came out and that I participated in this. It allowed me to utilize all my skills that I’ve gained since I started working with Unreal. I made the soundtrack as well! It was going to have more elements but I didn’t have the time to go that in-depth.

If I think of more things that came to mind when I made this, I’ll update this post! Thanks again for checking this out! 😃

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**Author:** ![for6won](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/for6won/32/626727_2.png) [@for6won](https://forums.unrealengine.com/u/for6won)\
**Post date:** [March 2, 2023, 3:46pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/2 "2023-03-02T15:46:31Z")

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I love this concept. Super fun. I really enjoyed the system with some trial that appeared to be controlling the bows. Nice work!

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 4:33pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/3 "2023-03-02T16:33:43Z")

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Thanks so much for the kind words! 🙂

When I read the theme, I had this idea pop into my head immediately. I’m just a little bummed that I misread the submission deadline! I thought it ended on March 7th, not the 2nd, so I was up till 4am last night adding all the final touches. Even then, I didn’t get to add much more details that I wanted to 😭

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**Author:** ![gg\_poog](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gg_poog/32/712406_2.png) [@gg\_poog](https://forums.unrealengine.com/u/gg_poog)\
**Post date:** [March 2, 2023, 4:59pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/4 "2023-03-02T16:59:24Z")

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This is super dope! I love the concept

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 5:21pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/5 "2023-03-02T17:21:51Z")

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Thanks so much! I appreciate the kind words! 🙂

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**Author:** ![Nodes\_Of\_Nature](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nodes_of_nature/32/602576_2.png) [@Nodes\_Of\_Nature](https://forums.unrealengine.com/u/Nodes_Of_Nature)\
**Post date:** [March 3, 2023, 12:11am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/6 "2023-03-03T00:11:59Z")

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The audio/ music work well with the FX and Camera shots!

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 3, 2023, 12:52am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/7 "2023-03-03T00:52:05Z")

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Thank you so much! 🙂 I know FX was the focal point of the challenge but I was so pumped to work on a full cinematic piece

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**Author:** ![PresumptivePanda](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/presumptivepanda/32/1194593_2.png) [@PresumptivePanda](https://forums.unrealengine.com/u/PresumptivePanda)\
**Post date:** [March 3, 2023, 1:29am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/8 "2023-03-03T01:29:40Z")

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Hi there @DYLO_Gaming,

Hope you’re well!

What an amazing video! I guess this makes you a _real_ magical bard.  
The power ramping up as the music goes on is such a nice touch. Then the golden particle explosion makes for such a fantastical effect.

Thanks for sharing and good luck in the challenge! 🙂

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**Author:** ![Pantsman](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pantsman/32/642835_2.png) [@Pantsman](https://forums.unrealengine.com/u/Pantsman)\
**Post date:** [March 3, 2023, 6:14am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/9 "2023-03-03T06:14:45Z")

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I watch your nice challenge, wow, I really like the concept of your work.  
The music and effects work in harmony and soothe my soul.  
The effects did a good job of expressing the abstract image of magical powers playing instruments.

One vote 😆

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**Author:** ![pluSheila](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@pluSheila](https://forums.unrealengine.com/u/pluSheila)\
**Post date:** [March 3, 2023, 2:56pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/10 "2023-03-03T14:56:58Z")

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Really like your concept and execution! Well done, you got my vote 🙂

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<div class="post-metadata">

**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 3, 2023, 4:40pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/11 "2023-03-03T16:40:38Z")

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Thanks so much for the support! 🙂

I wish I had read the deadline more closely though, I would have incorporated more instruments 😄

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<div class="post-metadata">

**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 3, 2023, 4:42pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/12 "2023-03-03T16:42:02Z")

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Thank you so much 🙂

That is exactly the vibe I was aiming for! It was my first attempt at making a full-fledged sequence and tried to incorporate as much detail as I could get by the time it was due 🙂

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<div class="post-metadata">

**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 3, 2023, 4:43pm UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/13 "2023-03-03T16:43:05Z")

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Thank you so much, I really appreciate the support! 🙂

It was my first serious attempt with the sequencer so I hope it is able to compete with other peoples’ videos!

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**Author:** ![UnknownAndTheSea](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnknownAndTheSea](https://forums.unrealengine.com/u/UnknownAndTheSea)\
**Post date:** [March 5, 2023, 2:47am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/14 "2023-03-05T02:47:11Z")

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This is so sick, man!  
You did great, you should be proud of yourself!

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<div class="post-metadata">

**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 5, 2023, 3:14am UTC](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034/15 "2023-03-05T03:14:20Z")

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I really appreciate the kind words, thank you!! 😁🙏🏻
