SpawnSoundAttached - IsAudibleSimple location problem

Hey MSTF-

Just so I understand clearly, is the issue that the sound isn’t playing or that it is not being played in the correct location? Is the code you posted part of the source or is it your own code? Where is this being called from? Are you able to reproduce the issue in a new project without additional content? If so can you post the steps that reproduced this for you?

Cheers