Spawning actor from component makes actor walk backwards very fast

You read the title, spawning an actor (In this case a gun) from a component (The socket in the players hands) make the Character Movement messed up. No matter what button you click, W,A,S & D make you move backwards very fast.

This has never happened to me and it is really funny and frustrating at the same time.

Here is a video of what I mean:

Can you please attach your component spawning and movement logic?

Check if the weapon collision is not pushing the character’s capsule