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Spawning Actor at location with proper rotation

Hey guys i have bullet shells that eject from my weapon but they are not spawning with the correct rotation. Can you guys please help me spawn the actor at the correct rotation PLEASEEE :smiley: Below is a video of me rotating the player and the bullet shells are not spawning with the correct rotation…

https://youtu.be/JddU9SrzOlw

You can probably just use the ‘Get Socket Rotation’ function and use that rotation YAW value when spawning; you could also just use the character’s yaw rotation if the socket rotation doesn’t give you the value you want.