i didnt think a floating pawn movement component was required, but i’ll give it a shot,
I’ve tried the print string route, and it doesn’t fire at all. theres no communication at all to the controller,
and yeah its the one i want it to use
i didnt think a floating pawn movement component was required, but i’ll give it a shot,
I’ve tried the print string route, and it doesn’t fire at all. theres no communication at all to the controller,
and yeah its the one i want it to use