Hey guys, is it possible to spawn a 2D sound in the Level Blueprint when 4 different keys have been pressed in 4 seperate Blueprints? I have 4 Blueprints that press different keys to end the relevant sequence and once the last one (these Blueprints can be found in any order) is presssed I want a 2D sound to be spawned.
Sort of. Each event requires 1 key press, with each events having a different key to end it. The events can be ended in any order, but once the last one (whichever it may be) is ended, the sound needs to play.