Is it possible to spawn a replicated actor on the server only?
I’m spawning an item that should only be visible to the player camera and then the same item in the hands of the player using sockets. Works fine on the clients but when the server spawns the object the client can see it too.
I am pretty sure that you can use the node “Has Authority” to check if the running machine is a client or a server, and so , spawn on server & not spawn on client .
But i dont uderstand why you would do that. i am a bit confuse