# Spawn and Place actors on Surface of Mesh using Texture

**URL:** <https://forums.unrealengine.com/t/spawn-and-place-actors-on-surface-of-mesh-using-texture/252895>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [September 27, 2021, 9:33am UTC](https://forums.unrealengine.com/t/spawn-and-place-actors-on-surface-of-mesh-using-texture/252895 "2021-09-27T09:33:56Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [September 27, 2021, 11:41am UTC](https://forums.unrealengine.com/t/spawn-and-place-actors-on-surface-of-mesh-using-texture/252895/5 "2021-09-27T11:41:21Z")

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Apparently Rama’s plugin does it:

> [@(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448):
>
> Dear Community, star2 Newest Awesome star2 (In Complimentary (no cost) Victory Plugin!) Now You Can Get the Text Output (STDOUT or STDERR) from any .exe program, straight into Unreal Engine! is the output of zap a video compression commandline tool ([Handbrake](https://handbrake.fr/)), zap launched by your UE game & delivered straight into the Unreal Engine Viewport! zap rose Using only 3 Blueprints nodes! rose zap[Full Details and UE4 C++ Code](https://forums.unrealengine.com/t/39-ramas-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448/2644) MIT Software License for The…

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